→ Simplicity isn't that simple – 52 Weeks of UX

By vijay on April 25, 2010 — 1 min read

Anyone who occupies themselves with the task of creating truly usable products becomes instantly aware that achieving simplicity is not that simple. For any single feature in a product we must take into account the way it looks, the way it functions, its place in the overall system, affordances to help convey context of how and why it is to be used, as well as taking into account the motivation of the user.

via Simplicity isn’t that simple – 52 Weeks of UX.

Leave a comment

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.